Crash on loading if forced world generation is enabled and conflicting with another world gen mod doing the same.
DWX12 opened this issue ยท 3 comments
Long story short, if there's another mod that also has a forced world gen setting enabled, the game will crash on loading. The only suggestion I have to avoid this issue is a warning, upon load, if RandomPatches can detect another mod is trying to force world gen as well.
I encountered this with Hexlands and am glad I had thought that this was the issue.
Great mod. Thank you or all of your hard work and effort, it's well appreciated.
Edit:
This is after trying to load Minecraft with the realistic world gen set to false and still got a crash:
https://paste.dimdev.org/difaroxuha.mccrash
Apparently I read it incorrectly and it doesn't force world generation of a specific type if any of the configs are set to true; however, Hexlands does if that config is set to true. And by force, I mean if you start up a default world the generation will be Hexlands or BOPHexlands if you tell it to do so in the config.
Edit 2:
Seems to only crash if this is set to true:
Force overworld hex generation even when world type is not selected
Default: false
B:forceHexGen=false
I also have the dimension set to 0:
What dimension ID to use
Default: 88
I:dimID=0
Interesting, looks like Hex Lands changes the WORLD_TYPES
array so that it only accepts WorldTypeHexLands
. This is fixed in 1.12.2-2.1.7.1.