Improper Projectile Damage Attribute Application
Atsumachi opened this issue ยท 1 comments
Minecraft: 1.20.1
Fabric Loader: 0.15.11
Fabric API: 0.92.1+1.20.1
Archers (RPG Series): v1.2.1+1.20.1
Ranged Weapon API: v1.1.1+1.20.1
Zenith: 1.1.9-1.20.1
Zenith Attributes: 0.2.4
Zephyr: v0.4.1+1.20.1
Issue:
- I came across a bug when using Zenith + Zephyr in regards to Projectile Damage attribute application to weapons. When the Projectile Damage attribute is applied to bows and crossbows, it causes the damage of bows added from Archers (RPG Series) to get significantly reduced. I'm using Zenith + Zephyr because I couldn't figure out how to apply that attribute using in game commands.
Reproduction:
- Reforge any bow or crossbow that's added by Archers (RPG Series) and roll for a "Projectile Damage" attribute.
Note:
- I reported this to muon from Zephyr and am reporting it here as well just in case.