Ranged Weapon API

Ranged Weapon API

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Improper Projectile Damage Attribute Application

Atsumachi opened this issue ยท 1 comments

commented

Minecraft: 1.20.1
Fabric Loader: 0.15.11
Fabric API: 0.92.1+1.20.1

Archers (RPG Series): v1.2.1+1.20.1
Ranged Weapon API: v1.1.1+1.20.1

Zenith: 1.1.9-1.20.1
Zenith Attributes: 0.2.4
Zephyr: v0.4.1+1.20.1

Issue:

  • I came across a bug when using Zenith + Zephyr in regards to Projectile Damage attribute application to weapons. When the Projectile Damage attribute is applied to bows and crossbows, it causes the damage of bows added from Archers (RPG Series) to get significantly reduced. I'm using Zenith + Zephyr because I couldn't figure out how to apply that attribute using in game commands.
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    output2 webm_snapshot_00 35_ 2024 05 20_23 01 32
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    output2 webm_snapshot_00 32_ 2024 05 20_23 01 13

Reproduction:

  • Reforge any bow or crossbow that's added by Archers (RPG Series) and roll for a "Projectile Damage" attribute.

Note:

  • I reported this to muon from Zephyr and am reporting it here as well just in case.
commented

Too many conflicting mods.
Please remove Projectile Damage as it is deprecated.
Please have no arrow damage modification mod installed besides Ranged Weapon API, to conduct your tests without interference.