Add "block under" filter for indicator generation
Snownee opened this issue ยท 3 comments
Hello. I am trying to place some flowers from Biomes o Plenty. But the sad thing is the BOP used their own ItemBlock logic and Block#canPlaceAt
is always true. So I think this might be a way to solve this problem.
I'm confused as to what you mean. Block states are already supported via registry name + metadata specification.
I meant setting indicator state only if the block under indicator is dirt (or something)