Realistic Ore Veins

Realistic Ore Veins

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[Request] CraftTweaker Compatibility

NielsPilgaard opened this issue ยท 5 comments

commented

Hello! I'd really like the ability to define ore generation with CraftTweaker, so I can make use of associative arrays to simplify the generation.

I know it's possible to make world generation with CraftTweaker, but I don't know how hard it would be to implement.

Would you consider it? :)

commented

First: Adding craft tweaker ore veins does not add any additional functionality unless I manually account for it - You wouldn't be able to do anything that you couldn't already do with JSON.

So my question is what specific feature(s) are you looking for

commented

So to be clear: You want to be able to create veins via craft tweaker, using no additional features or configuration options that aren't already provided by JSON, to avoid writing / copy pasting a bunch of JSON?

What specifically do you want to be able to write with craft tweaker?

commented

Yep, that's right. So it's completely understandable if you don't feel like implementing it.

I'm thinking something along the lines of this

The form is based on the Modular Machinery CraftTweaker integration.

commented

I'm slowly realizing this isn't a great idea, thank you for your time :)

commented

Adding the current JSON functionalities would allow me to make oregen by looping over an associative array of metals I have, making my code a lot more compact and easier to maintain :)