[1.10] Causes crash due to conflict with real terrain generation mod and Vampirism
demfels opened this issue ยท 5 comments
Versions
- Minecraft: 1.10
- Forge: 12.18.3.2422
- Vampirism: 1.2.3
-RTG version: 1.33.664
Occurs during loading game (not world).
Crash report here: https://pastebin.com/7qj3cX8B
exception from Realistic Terrain Generation (RTG)
Caused by: java.lang.ExceptionInInitializerError
at rtg.world.biome.realistic.vampirism.RealisticBiomeVAMPBase.addBiomes(RealisticBiomeVAMPBase.java:61)
The name of the Cursed Earth block has changed from cursedEarth
to cursed_earth
between versions without a major version bump (this is a breaking change, tsk tsk.)...
https://github.com/TeamLapen/Vampirism/blob/v1.2.3-1.10/src/main/java/de/teamlapen/vampirism/blocks/BlockCursedEarth.java#L23
which is being statically set without any checks...
https://github.com/Team-RTG/Realistic-Terrain-Generation/blob/v1.10.2-4.2.0.0-snapshot-5/src/main/java/rtg/world/biome/realistic/vampirism/RealisticBiomeVAMPVampireForest.java#L25
@demfels The latest version of Vampirism that you can use with RTG-1.10.2-4.2.0.0-snapshot-5
is Vampirism-1.10.2-1.1.2.jar
This bug isn't likely to get fixed any time soon.
Yeah, I changed that in preparation of MC1.11 to allow easier development of both branches. Sorry, this is indeed a breaking change. Did not think/remember there were any mods depending on this. Some (null) checks when working with other mods can't hurt though :P
BTW: I have noticed the vampirism forest is not supported in RTG for MC 1.11 anymore? Guess I was too slow with updating. Should be easy to readd though, I guess. At least on Vampirism's side nothing changed regarding the biome (except the block renaming ๐ ) EDIT: did not notice there isn't a MC 1.11 version out yet
@demfels 1.1.x should be quite similar to 1.2.x feature wise, mostly these internal changes