Realistic Terrain Generation

Realistic Terrain Generation

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Savanna Plateau needs to possibly be reverted to the previous terrain

srs-bsns opened this issue · 4 comments

commented

The changes made to the Savanna Plateau terrain post RTG 4.1.*.*, which is currently in use in 1.12 dev, has plateaus that are too high, too steep, and too closely resemble the Mesa Plateaus, which aren't very realistic for Savanna. They also lack proper checks for the surrounding area which can lead to strange artifacting from incomplete plateaus.

The old terrain was much better than this, so the terrain changes should be reverted.

savannap1
savannap2

commented

Yeah its what i said a few times :P

Sometimes its even worse and you get like 8 huge plateaus that fills the whole biome haha

commented

We should maybe reduce the height of, or remove, the second tier for 1.12 to make it look more natural.

Here's an example of the old Savannah Plateau terrain currently in 1.10:
2018-07-23_21 57 47

commented

can you like, having it have % of chance to get a 2nd layer ? that would be nice :)

commented

Fixed in 0bfa6f8