Buildcraft Worldgen Layer
adosikas opened this issue · 0 comments
Affected Mod Versions:
- Forge version: 14.23.5.2847
- RTG version: 6.1.0.0-snapshot.1
- Buildcraft version: 7.99.24.3
- A couple more mods which affect world generation (Full mod list below)
[✔️] appliedenergistics2-rv6-beta-1
[✔️] AutoRegLib-1.3-32
[✔️] bettercaves-1.12.2-1.5.1
[✔️] BiomesOPlenty-1.12.2-7.0.1.2441-universal
[✔️] buildcraft-all-7.99.24.3
[✔️] chiselsandbits-14.33
[✔️] Farseek-1.12-2.4
[✔️] Geolosys-1.12.2-3.0.10
[✔️] ImmersiveEngineering-0.12-92
[✔️] InventoryTweaks-1.63
[✔️] jei_1.12.2-4.15.0.292
[✔️] jeiintegration_1.12.2-1.5.1.36
[✔️] journeymap-1.12.2-5.5.5
[📁] memory_repo (folder)
[✔️] OceanFloor-1.12.2-1.0.2
[✔️] Quark-r1.6-177
[✔️] QuickLeafDecay-MC1.12.1-1.2.4
[📁] railcraft (folder)
[✔️] railcraft-12.0.0
[✔️] RTG-1.12.2-6.1.0.0-snapshot.1
[✔️] Streams-1.12-0.4.7
[✔️] theoneprobe-1.12-1.4.28
[✔️] UndergroundBiomesConstructs-1.12-1.3.7
Issue Description:
Biomes are infrequently broken up by patches of stone which have the river biome and are roughly river-shaped.
Deserts make this very visible:
The log contains the following:
[Client thread/ERROR] [RTG]: Failed to remove the vanilla river layer; Wrong GenLayer type: buildcraft.energy.generation.GenLayerAddOilDesert
Maybe related to the same problem as #1285?