Realistic Terrain Generation

Realistic Terrain Generation

3M Downloads

RTG generates BOP biomes that have been disabled in the BOP config

whichonespink44 opened this issue ยท 12 comments

commented

Might need to add a config option to enable/disable BOP biomes.

commented

Hey as vanilla is currently added via support can't I just use the same way you added the config option to disable vanilla biomes for bop ? If so I can do that for you

commented

Sorry for the late reply... yep, we should be able to do that for all the support biomes. I'm not sure how to add a config directory, but I think it's worth doing. I'll add it to the issue tracker so I don't forget.

commented

OK ill get on it, ill just check how bop creates the dir and ill manage if not you hear from me ;)

commented

I've just assigned this to you... I've also removed myself from most of the other issues (I was just doing it because I thought it needed one). I've only added myself to the issues I'm definitely doing. So if there's anything else you want to work on, just let me know and I'll assign it to you so we both know who's doing what. And feel free to unassign yourself if you want, or assign stuff to me, or whatever... just trying to leverage what GitHub has to offer to make our lives a little easier :) If ends up being too much hassle, we can just play it by ear.

commented

Lolz I still don't know how github works but I'll found that out sooner or later haha

BTW as ik rendering maps from your latest source I think I start to understand what you mean by large rivers and that problem is still here. They are huge and have small islands on them (not the good islands) I'll post screenies later haha

commented

http://i.imgur.com/uNB7zvN.png

that whole region is a river :O

And left to it you see the difference between that sand and the beach as that has palms

commented

Maybe its also time to get a config dir for RWG, i think we gonna end up like BOP anyway with all the configs we want to add in the future :P

commented

I think I'm getting the hang of branches, so... I think if you commit this stuff to your branch, I can switch to your branch, fix it (hopefully), and then push it back to master via pull request.

commented

If config is fixed this should also work if im correct

commented

Cool, I've not tested this, but it looked fine. I'll close this for now, but re-open if it's still not working.

commented

Sweet I'll check asap

commented

Made the config its just not creating it :P