Realistic Terrain Generation

Realistic Terrain Generation

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Highlands Support

PaddyDwyer opened this issue ยท 15 comments

commented

Hi, I'm taking a look at adding Highlands support.

I feel like this is a really stupid problem to have. How do I start minecraft from eclipse with a mod I'm going to depend on.

I thought i could download the highlands jar and throw it into forge/run/mods but I get an error when I hit the run button.

cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: highlands.block.BlockHighlandsSapling.func_149676_a(FFFFFF)V
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
    at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:559)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:243)

No problem running highlands from the launcher of course.

Do you have any pointers on what I should be doing?

commented

"Do you have any pointers on what I should be doing?"

Unfortunately not - the way I test with other mods is by compiling and then running Minecraft outside the dev environment with the other mods installed.

commented

Same here. I don't even know how to run it in eclipse haha :p

commented

Anyway I'm off to bed I've done too much today and nothing worked haha but also no errors ;)

commented

If you create a libs folder in the root of your mod, you can put deobfuscated/dev versions of mods in there, then run gradlew eclipse and it loads that mod when you run Minecraft from Eclipse. For example, I created the libs folder, then downloaded the dev versions of Code Chicken Core and NEI and dropped them in that folder, then ran gradlew eclipse ... now every time I run Minecraft from Eclipse to test RTG, I've got NEI as well.

That's the good news. The bad news is that I couldn't find a dev version of Highlands :(

commented

Btw didn't mojang say all mods have to be open source ?

commented

And what's the difference between running MC in eclipse or normal?

commented

"And what's the difference between running MC in eclipse or normal?"

In Eclipse, there's a green [Play] button at the top which launches Minecraft with whatever mod you're currently working on. It's just a quick way to test any changes you've made instead of doing a gradlew build and dragging the JAR file to your normal Minecraft mods folder.

commented

Which means it's crap as you still need to test it with mods and therefore double work ;) I'll wait 30 sec and just run MC thnx tho ;)

commented

I know where the source for highlands is. I could always download that and make my own dev version.

commented

Then you my friend are helped ;)

commented

@PaddyDwyer I tried doing the same but ran into gradle issues. I'm sure it's just my inexperience with gradle, so hopefully you'll have better luck than me.

commented

@PaddyDwyer How's it going? I'm planning to re-factor the EBXL stuff tonight, which shouldn't take too long as there aren't many biomes, so... I was thinking of starting Highlands as well, but I don't want to start if you're already working on it. If you haven't had time, no worries.

commented

I haven't had time so go ahead. Once I'm back able to work on stuff (next week maybe) I'll look for something new to do.

commented

๐Ÿ‘

commented

Added in df91175