Realistic Terrain Generation

Realistic Terrain Generation

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Desert temples spawning in Outback

whichonespink44 opened this issue ยท 9 comments

commented

This Prolly cause of being set to sandy

commented

Hmmm, I thought it was checking for HOT + DRY + SANDY - unless it's not making into that bit of code for some reason. Do we know what Outback is registered as?

commented

Apparently, it's HOT + DRY + SANDY: https://github.com/Glitchfiend/BiomesOPlenty/blob/0253add36a1fb9ceecea52cbaaeede67ae8cb72a/src/main/java/biomesoplenty/common/init/ModBiomes.java#L447

Hmmmm, maybe we should add another check for 'desert' in the biome name?

commented

All sandy will get a temple it's normal

commented

And if you get rid of sandy for desert other mods won't get a temple for example Sahara eb

commented

Desert = sandy lol

commented

Outback is supposed to be desert. That's what the reference real life biome is. The bug is that it's buried. There is an issue that that Outback doesn't look so much like a desert.

commented

Ok, I'll close this as the biome's been registered with the 3 biome types that are required by RTG to spawn a desert temple. The bug with it being buried is apparently a hardcoded thing in Minecraft (Desert temples always spawn with their floor at y=64)

commented

Also not being a bug :p