Realistic Terrain Generation

Realistic Terrain Generation

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Faked biomes not adhering to I:"Number of flat bedrock layers"

srs-bsns opened this issue ยท 1 comments

commented

May possibly be indicitive of some other issue.

commented

this is intentional. The faked biomes have bedrock as part of what we would call surfacing, and i dont want to also be placing our bedrock in there, as the randomnes would probably be affected quite a bit by that. We could do a bigger workaround, but personally i see very few uses for that config option anyway, and prioritize the simplicity of the faked biome system.