Realistic Terrain Generation

Realistic Terrain Generation

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[1.9.4][1.10.2][Alpha.6] ConcurrentModificationException | NullPointerException | Poor performance

srs-bsns opened this issue · 0 comments

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This issue is a continuation of #789 to address the poor performance and crashing of RTG-1.9.4-2.0.0-alpha.6

If you have experienced a crash while using RTG-1.9.4-2.0.0-alpha.6 (or alpha.5), which has resulted in one of the fallowing...

  • ConcurrentModificationException (in combination with RealisticBiomeGenerator.rDecorate())
  • NullPointerException (in combination with RealisticBiomeGenerator.rDecorate())
  • Any other crash which references RealisticBiomeGenerator.rDecorate() and has a long stacktrace that looks like it is looping.

...or have experienced poor performance (slow chunk loading / freezing) while moving through the world, ⚠️_please DO NOT open a new issue_:warning:. We know there is a problem with decorations that causes poor performance, and that can lead to crashing. We are working on it.

Please be aware that RTG 2.0.0 is being rewritten from scratch and it is marked as alpha for a reason. It is very early and much still has to be done. Alpha versions _should not be used for normal game play_.. they have only been made public for people to help with testing.

Thanks for your support. 💞