
[Minor Bug] Breaking Animation uses whole texture map instead of particles?
4AC11 opened this issue ยท 1 comments
Version Info
- Minecraft, 1.18.2
- Rechiseled, ...
Description of the Bug
I'm not entirely sure what the exact issue is here, or how vanilla handles it, but it seems like Rechiseled uses WAY more texture for its breaking particles than other blocks - Like I said I'm not entirely sure what it is, but something about it is just super jarring to look at for me
Feel free to ignore this if its not a big enough deal to mess with lol
Steps to Reproduce
- Place any Rechiseled block
- Left click