Recurrent Complex

Recurrent Complex

35M Downloads

Leaves generating in random places (mainly on water)

tomfulghum opened this issue ยท 7 comments

commented

In my custom modpack, leaves are randomly generating where they shouldn't be. It's always one birch leaf and one spruce leaf block. Here's a screenshot:

https://imgur.com/a/zvIv7

RC is definitely the source of the problem, since those leaves are not generated with only RC disabled. /#whatisthis doesn't give any information. As far as my observation goes, it only happens in Taiga biomes.

Other installed mods which greatly influence terrain generation are:

  • Rougelike dungeons
  • Biomes'o'plenty
  • Natura
  • Quark (realistic world type)

Any idea which structure could be the cause of this?

commented

Try enabling memorizeDecoration in the config and generating a new world. Then /#whatisthis should work.

commented

That worked! Apparently the culprit is "SpruceTree". I'm going to try disabling it and see how that affects the world.

commented

Okay, interesting. I will check the structure myself as well :)

commented

Yep, disabling the structure "SpruceTree" fixed the problem.
By the way, changing the structureGenerationMatcher through the in-game config requires a game restart to take effect. Don't know if that's intentional.

commented

Not entirely - it merely requires a /#reload (or one for every affected type - CUSTOM, MODDED or WORLD). :)

commented

Ah, okay. Thanks for the quick help!

commented

Fixed in 7d7cdb2.