[1.10] Latest commit still crashing on multithreaded complementing
TheBrain0110 opened this issue ยท 1 comments
I was getting a crash during world gen, so I came looking for a new build that might address it. Lucky me, there was a recent commit that looked to do just that:
c7abd82 Fix multithreaded complementing sometimes crashing the game.
There wasn't a release on Curse, but I built my own from source and loaded it on my server.
And then a little while exploring later, I got the exact same crash again:
https://gist.github.com/TheBrain0110/dc30cacf2e4d3b2988b4f3f4eb388194
So, looks like it still needs some work...