RecurrentComplex 1.3.2 - Trees generating with non-decayable leaves
Dubster94 opened this issue ยท 6 comments
Hello! There are some trees that generate with non-decayable leaves. This one in particular is a spruce tree that generates with a big trunk. Here's a picture showing the issue:
I realize this may have been done in order to bypass the decay rule in order to make more intricate trees, but it gets really messy when you chop one of these trees down and all leaves just stay there.
Can you /#whatisthis the tree and tell me what it is? (you might have to enable memorizeDecoration and generate a new tree)
Um, how do I go about doing that? The /#whatisthis claims there's nothing there when I mouse over the tree.
You have to stand right next to the trunk - your pointer is irrelevant. If it still doesn't recognize it you will have to enable memorizeDecoration and find a newly generated one, since this one didn't get memorized.
It's in the config (Main Menu -> Mods -> Recurrent Complex -> Config -> General)