Recurrent Complex

Recurrent Complex

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[1.4-1.10.2] Structures are cut in the middle

brisingraerowing opened this issue ยท 14 comments

commented

2017-06-17_10 58 15
2017-06-17_10 58 34

This is a bit annoying.

commented

I too have this issue, on further investigation it seems to be happening on the 8th block in my chunks and it runs on both the z and x axis. In the image below I aligned myself on the z axis slice from the house on the left. (no other mods installed)
2017-06-18_21 39 07

this also appears to happen on block 0 in slices going both directions in structures found in the wild. typically from what I have observed, they usually run north-south or east-west but not both when a given structure spawns.
2017-06-18_21 49 53

This pic from my own pack has the same issue, just a larger structure (StatueTemple) with 3 of these slices
2017-06-18_21 47 43

commented

Also getting Structures cut. on 1.10.2

commented

I have the same issue in 1.11.2 with version 1.4! (frequently seen this problem in one of my selfmade structures)

commented

I am also experiencing this issue. Let me know if I can provide any more data to help troubleshoot.

Java:1.8.0_121
MC: 1.11.2
Forge: 13.20.0.2313
Recurrent Complex: 1.4

commented

Confirming that this is happening on MC1.11.2 with ver 1.4, here are more pics confirming that it happens on the 8th block of a chunk and on both axes.

2017-06-22_16 03 07
2017-06-22_16 03 40

commented

I'm getting this too. 1.3.2 seems to be the latest 1.10.2 version that doesn't have this issue.

commented

1.11.2 Forge 13.20.0.2300 RecurrentComplex-1.4

Same issue

commented

1.4.2 is out now with the fix. Let me know if it reappears.

commented

Got rid of the gaps in the structure when I deleted the region and rentered to load it fresh. But, this ugliness is still there:

2017-06-30_02 47 44

But worse:

2017-06-30_02 51 37
2017-06-30_02 51 27

commented

That should be fixed in 1.4.3.1 :)

From the changelog:

  • If generation and transformer IDs are missing, consistently randomize them across loads. This fixes structures sometimes spawning with negative space blocks in the world

If it still happens there please let me know.

commented

It is 1.4.3.1, I just updated, deleted the regions, went abck to see how they reloaded, and the screens are what I found. Restored the old regions and found this again, as it was before the updated release:

2017-06-27_15 00 29

commented

Yes, this will only work for newly generated structures (as in, not only delete the region files, but also the reccomplex-structuredata.dat files).

commented

Now I get it. I'll try deleting both when I can play again. Thanks for your patience.

commented

I've wandered about the world, both into regions that were deleted and new ones. No gaps in the structures, and no placeholders or open spaces below ground level. I would say that, at this point, it is fixed. Thanks!