Recurrent Complex

Recurrent Complex

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Recurrent Complex loaded a new chunk, causing cascading worldgen lag. Error.

Bachib opened this issue ยท 2 comments

commented

I am having this issue that whenever recurrent complex is generating a new structure, I am getting massive lag spikes for all players on my server. Is there anyway to fix this on 1.12.2. I really like this mod and what it generates!

Regards

latest.log
fml-server-latest.log
fml-junk-earlystartup.log

commented

seems like the error is not in those log, my bad. What is pin poiting me towards this mod are those messages in my console :

[22:39:49] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (81, -80 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:50] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (93, -82 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:51] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (85, -83 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:52] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (81, -83 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:57] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (84, -87 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:57] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (86, -87 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:58] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (78, -84 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:58] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (90, -85 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:59] [Server thread/INFO] [gravestone-extended]: Generate opened grave at 1255x-1111 [22:39:59] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (88, -87 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:59] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (90, -86 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:40:02] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (79, -86 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:40:06] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 34961ms behind, skipping 699 tick(s)

commented

See #155. In short, it does exist and I want to fix it, but it won't cause lag spikes much. It shouldn't affect performance a lot at all in usual circumstances. Try using a profiler to see where your lag comes from.