Recurrent Complex loaded a new chunk, causing cascading worldgen lag. Error.
Bachib opened this issue ยท 2 comments
I am having this issue that whenever recurrent complex is generating a new structure, I am getting massive lag spikes for all players on my server. Is there anyway to fix this on 1.12.2. I really like this mod and what it generates!
Regards
seems like the error is not in those log, my bad. What is pin poiting me towards this mod are those messages in my console :
[22:39:49] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (81, -80 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:50] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (93, -82 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:51] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (85, -83 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:52] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (81, -83 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:57] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (84, -87 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:57] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (86, -87 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:58] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (78, -84 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:58] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (90, -85 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:59] [Server thread/INFO] [gravestone-extended]: Generate opened grave at 1255x-1111 [22:39:59] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (88, -87 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:39:59] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (90, -86 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:40:02] [Server thread/WARN] [FML]: Recurrent Complex loaded a new chunk (79, -86 Dimension: 0) during chunk population, causing cascading worldgen lag. Please report this to the mod's issue tracker. This log can be disabled in the Forge config. [22:40:06] [Server thread/WARN] [net.minecraft.server.MinecraftServer]: Can't keep up! Did the system time change, or is the server overloaded? Running 34961ms behind, skipping 699 tick(s)
See #155. In short, it does exist and I want to fix it, but it won't cause lag spikes much. It shouldn't affect performance a lot at all in usual circumstances. Try using a profiler to see where your lag comes from.