Structures saved to structures/active not being copied automatically to new worlds (?)
RiverC opened this issue ยท 2 comments
This is likely some kind of issue on my end, but I can't for the life of me figure out what I'm doing wrong.
Here are the steps: (singleplayer 1.12
, forge 14.23.1.2560
)
- I create a structure in a world, with natural generation set to default Overworld for biomes/dimension
- I export/edit it into
world/active
- When I like it I export it into
active
- I shut down that world
- I check the structures folder for this profile, noting that the structure is present in
.profilename/structures/active
with the correct name - I create a new creative world with structure gen on, otherwise default
- I check the
structures/active
dir for that save, but that structure is not there (it also is not generating.)
Note that I'm using multiple profiles through the Minecraft launcher, I'm going to try a few things to see what I might be doing wrong, and if there's something obvious let me know.
As an update, I tried copying the new structure into the default .minecraft/structures/active
folder which contains almost all of the structure files anyway (I noticed the new profile did not have anything other than my new structure in structures/active
) but this didn't get that structure copied into the new world's structures/active
folder.
Creating a new world and then manually copying the structure in seems to work, however. (Although it seems I lost my inventory generators, I'm trying to figure out if I saved the wrong version.)