Recurrent Complex

Recurrent Complex

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[Issue] Doors sometimes breaking in structures

TomaszewskiPatryk opened this issue ยท 3 comments

commented

When a structure uses a door, it sometimes breaks while generating the structure.

commented

Can you point me to a structure where this happens? I had this happen in many earlier builds but with the newest version it shouldn't happen (or at least I haven't seen it in a while).

commented

Confirmed.

Versions:

Minecraft: 1.12.2
Forge: 14.23.5.2776
Recurrent Complex: 1.4.7

Screenshots

2019-03-15_04 12 58
2019-03-15_04 13 29
2019-03-15_04 13 58
(ignore the debug /seed I guess. I still had Immersive Engineering installed and I don't know if it alters worldgen or not because it adds ores)

Structure

door_test.zip

Additional information

Only the three doors in the second screenshot broke upon generation, all other doors were generated correctly. This happened after like ~5 generations (after altering the ruin transformer several times before). Without the ruin transformer, doors never broke for around ~20+ generations.

With the gravity property (in the ruins transformer) set to true, doors never generated at all (open separate issue for this? Might just be coincidence).

commented

Oh, I see. It's not about them breaking into items, it's about them missing their halves.

Hrm. Generally multiblock structures won't play well with ruins transformers I guess. I'll think about this.