Witch Hut Spawning with Biomes O' Plenty
mrgrim opened this issue ยท 0 comments
When using Biomes O' Plenty witches do not spawn in witch huts unless decorationHacks is set to false. I believe this is due to RCTerrainGenEventHandler.onInitMapGen
initializing a vanilla MapGenScatteredFeature
object.
BoP extends this class including the isSwampHut
function to look for an instance of BoP's own structure start rather than vanillas. However, the vanilla MapGenScatteredFeature.isSwampHut
ends up being called. I'm not entirely sure what a proper fix would be, but I think altering event.setNewGen
to initialize a new class of the type event.getNewGen()
in the event handler might do it?
Thanks!