
redstone breaks when structure generates in water
jagprog7 opened this issue ยท 0 comments
latest forge, 1.12.2
redstone components break when the structure generates in water. this includes, wire, comparators, etc. occurs when the structure generates naturally, but not when spawned with commands. perhaps related to order of chunks being generated at edge of chunk load distance?
in this instance, the water block somehow is not replaced inside the structure. this should not happen as there was no air or generic_space. in other instances, there is no water seen but the redstone is still broken anyway.
looking for a solution, or a work-around. tried replacing the redstone with equivalent script blocks but this did not work. thanks.
SOLVED
On a hunch, created a chunk wide border of generic_space surrounding the structure. this solved the problem. totally a workaround, but pretty easy and fast.
@Ivorforce curious on if you have any thoughts on what might be happening here