TIV doesn't execute if Ticks (T) is less than 3
Aerotactics opened this issue ยท 3 comments
I'm trying to make a tick counter for a timing thing, but discovered TIV doesnt work when T is less than 3. If we could detect TIV every frame, we could have a reliable tick counter
Quickly double checked, it's compensating for the Redstone tick quantization (1 redstone tick 2 game ticks). So, I think this has to be documented. As we discussed in the DC (FTR for others stumbling over that), tick counting can be done e.g. like:
T0 = IF(Y.RE, CLOCK(), T0)
DT = IF(Y.FE, CLOCK()-T0, DT)