Dungeons spawn inside of trees when the ground height is raised
ZapikCZ opened this issue ยท 3 comments
I've looked into the code and I'm not sure if there's anything I can do about this. Due to the shape of the trees, the dungeon generator considers the canopy layers valid ceilings, because Minecraft considers the LEAVES material to be solid. Effectively, this seems to be entirely an issue of vanilla code.
In fact, this applies even without the realistic preset if the dungeon count is turned up to 100. Effectively, the only workaround is to reduce the rarity of dungeons.