Refined Pipes

Refined Pipes

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Client crashes while trying to break a full fluid pipe

alexh2 opened this issue ยท 6 comments

commented

When I try to break a fluid pipe with a fluid still inside, my client crashes.

Modpack: Direwolf20 1.16 version 1.4.1
Refined Pipes version 0.5

crash-2021-01-30_19.25.53-client.txt

commented

Just saw this randomly in my client. No pipe breaking involved. Just wandering around doing my thing. (refinedpipes-0.5)

commented

I'm also getting this crash on DW20 1.16 v1.6.1

commented

More info. Playing DW20 1.6.0. Got a message in chat from CCL indicating a rendering issue with a pipe. The pipe in question had a basic extractor attachment. I broke the pipe and placed it back down, and it rendered correctly. When I attached the basic extractor it errored again. Replaced with an improved extractor and it was fine.

EDIT: Had some more involving improved item pipe and basic fluid pipe and the basic extractor.

commented

I had the same crash : broke a pipe with lava inside and a diamond extractor attachement pointing up (I already removed the tank on top). I broke it with a fluxbore. The game crashed and I can't open the save now (contantly crashes). (If anyone knows how to remove a block at a certain coordinate without loading the world, MCedit doesn't seem to work)

crash-2021-02-18_03.26.14-client.txt

commented

Forge has a config option to delete erroring tile entities on world load. Keep in mind it can kill a lot more than you expect.

minecraft/saves/$YOURSAVENAMEHERE/serverconfig/forge-server.toml

	#Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
	removeErroringEntities = false
	#Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
	removeErroringTileEntities = false
commented

Duplicate of #12