Client crashes while trying to break a full fluid pipe
alexh2 opened this issue ยท 6 comments
When I try to break a fluid pipe with a fluid still inside, my client crashes.
Modpack: Direwolf20 1.16 version 1.4.1
Refined Pipes version 0.5
Just saw this randomly in my client. No pipe breaking involved. Just wandering around doing my thing. (refinedpipes-0.5)
More info. Playing DW20 1.6.0. Got a message in chat from CCL indicating a rendering issue with a pipe. The pipe in question had a basic extractor attachment. I broke the pipe and placed it back down, and it rendered correctly. When I attached the basic extractor it errored again. Replaced with an improved extractor and it was fine.
EDIT: Had some more involving improved item pipe and basic fluid pipe and the basic extractor.
I had the same crash : broke a pipe with lava inside and a diamond extractor attachement pointing up (I already removed the tank on top). I broke it with a fluxbore. The game crashed and I can't open the save now (contantly crashes). (If anyone knows how to remove a block at a certain coordinate without loading the world, MCedit doesn't seem to work)
Forge has a config option to delete erroring tile entities on world load. Keep in mind it can kill a lot more than you expect.
minecraft/saves/$YOURSAVENAMEHERE/serverconfig/forge-server.toml
#Set this to true to remove any Entity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
removeErroringEntities = false
#Set this to true to remove any TileEntity that throws an error in its update method instead of closing the server and reporting a crash log. BE WARNED THIS COULD SCREW UP EVERYTHING USE SPARINGLY WE ARE NOT RESPONSIBLE FOR DAMAGES.
removeErroringTileEntities = false
Duplicate of #12