Refined Relocation

Refined Relocation

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Add modid to TileEntity ids in Minecraft 1.8 update

Dynious opened this issue ยท 3 comments

commented

This must be done in the Minecraft 1.8 update, because this will clear all NBT data from the TileEntities. Adding the modid will prevent duplicate ids with other mods (like BluePower).

commented

Ah, that's what I thought.

commented

Can this be done prior to the 1.8 update?

commented

No, otherwise all TileEntities will lose their saved settings/items etc.