Mekanism fluid tank and external storage
Closed this issue ยท 10 comments
Describe the bug
(ATM10 10-3.2)
I craft some ultimate mekanism tank and try to take from grid but I can't pick it up. I tried the search where can it be and I found in this place. (ultimate tank with default external storage)
How can we reproduce this bug or crash?
- Make your disk full
- Place mekanism tank and connect to external storage.
- Autocraft some buckets or tank (fillable object).
What Minecraft version is this happening on?
Minecraft 1.21.1
What NeoForge or Fabric version is this happening on?
21.1.174
What Refined Storage version is this happening on?
refinedstorage-neoforge-2.0.0-beta.2
Problem is not the extract from mekanism tank. Problem is in the first place refined storage should not see this place as an storage. its a fluid insert and extract place. When I autocraft item it places to there.
I have a lot of difficulty understanding what you mean.
If you placed the tank in a grid and can't extract it ("I craft some ultimate mekanism tank and try to take from grid but I can't pick it up"), check out the wiki article I sent.
Well, did you configure the tank properly so it's exposing the fluid on that side?
mek tanks dont have config it can pull and push fluids on anyside. Problem is not about a fluids. its about rf see as free item storage space and place crafted buckets or filleable objects in there because of priority. RF need to see as just fluid storage. its like connect external storage to furnace and rf sees furnace input free storage space but it isn't a storage space its a input for a furnace. I repeat the problem with furnace. you can check the photos.
- Connect external storage to furnace
- Set priority the highest
- Autocraft 64 log
- RF places into furnaces input slot
I can put some filter and bypass this thing but it seems like it shouldn't be like this. Every time I put some tank with external storage need to do some config adjustment in external storage. if I were be newbie I cant solve where is my items and why I can't pick it up. I think it can be patched with little code adjust.











