Autocrafting loop sand to sandstone to sand causing server to go into stopped state
Waremaster opened this issue ยท 0 comments
Issue description:
Auto Crafting forces server into stopped state.
What happens:
Using the exporter, I export sandstone into a sag mill to be crushed to get saltpeter. I have a sand generator (pulverizing cobblestone) feeding sand into the Refined storage system via an importer. I have the refined storage system setup to auto craft sandstone, which is then sent to the exporter containing an auto crafting card. Seems when I run out of sand and it is waiting to craft sandstone, the server goes into a stopped state and shuts down. World will never restart without restoring a backup.
What you expected to happen:
I expected a seamless flow of:
Auto Craft sandstone from sand generator (sag milled cobble)
Export sandstone to sag mill;
Sag mill sandstone resulting in getting sand and occasionally saltpeter
Steps to reproduce:
- Get a storage drawer/ feed it sand from whatever you have (don't fill it up as the system needs to be waiting on sand to craft the sandstone) / put a external storage bus on it
- Get a sag mill / put an exporter on it (exporting sandstone) with an auto crafting card
- Setup the autocrafting recipe for sand to sandstone and put it in a crafter
- Put an importer on the output of the sag mill
- Get another storage drawer / put a external storage bus on it for saltpeter (priority was set to 5)
- Hook everything up and let the system run until in a loop if you will creating sandstone which is then sag milled into sand and saltpeter.
...
Version (Make sure you are on the latest version before reporting):
- Minecraft: 1.10.2
- Forge: 2234 and 2254
- Refined Storage: 1.2.25
Does this issue occur on a server? [yes/no]
yes