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Constructor and cakes

popemichael opened this issue ยท 21 comments

commented

The constructor is unable to place down cake.

I originally tested the issue on version 0.7.13 (the one included in FTB Unstable). I then manually updated to the version 0.7.15 - That failed as well

To recreate:

  1. Attach a constructor to a controller, disk drive, grid
  2. Add a 64k disk filled with cake into the diskdrive; confirm that it's full of cake VIA the grid
  3. Connect a Constructor VIA cable to the diskdrive.
  4. Set the filter within the Constructor as "cake" by picking up cake and then selecting the filter.
  5. The caked fails to be placed

To confirm to see if it was just cake, I followed the same steps for dirt. The Constructor placed down dirt without an issue.

commented

How is this answer supposed to help us?

commented

Well, I can't reproduce this, so, there's not much I can do...

commented

So you are closing the issue although you have two people against one having the issue? I'd appreciate if you try to find the issue. Or help us help you find the issue, instead of closing it. What could possibly the issue here? I can't think of anything. Obviously the original poster @popemichael also doesn't.

commented

You seem to be the only one having the issue, as you're the only poster after #121 (comment). I've told @popemichael already it's because it can't get placed on grass.

commented

Yes, I can see that, and I had the same issue now for a couple of weeks. I've been watching this thread for things to progress. It's been closed. Now I've shown you that the grass is not the issue.

commented

I'll take another look.

commented

Hello Raoul. I'm sorry to report that this issue still exists. The constructor can't place cake, no matter what material I use. It can't even place cake on top of itself (meaning the constructor itself would have to be a solid block, which it is not). ;-)

Here are two screenshots of my setup. I'm on 1.2 of RS.

2016-11-05_11 15 09
2016-11-05_11 15 15

commented

@Zettt Works for me:

x

commented

A player on my server reported this today. I just tested myself, placing onto cobblestone. The cake (vanilla) is dropped as an item.

Interestingly, Harvestcraft cakes are placed as a block. Go figure.

RS 1.2.4
Harvestcraft 1.9.4-1.10.2h

commented

Could this a issue being related to some security? Chuck claims and such so that other players can't place shit?

commented

Not in my case as we don't have any chunk claim utils that I'm aware of. We're running FTB Unleashed with some extra forge mods.

commented

Ah yes, FTB Unstable and now I'm aware of a chunk claimer in our pack. Thanks!
We're not actively using that though.

commented

I'm going to guess you mean FTB Unstable and not Unleased and that has chuck claiming as it is part of FTBU (it also keeps them chuck loaded)

commented

So, I was testing some stuff on a vanilla+RS1.2.12 and I stumbled upon this bug report so I figured I'd give it a try. It looks like placing cakes works fine for me, even on grass. It would be helpful if you guys could reproduce this in a new empty world with just the RS mod. If the bug does not occur in that build you can incrementally add the rest of the mods in your modpack to figure out which one is conflicting, if that's the case. That would probably be a lot more useful to the developers of the mod and it will get your issue resolved a lot faster.
image

commented

@Theodosis Thanks for trying it out too.

I tried this out yesterday, couldn't reproduce this bug. The only reason this issue is still open is because I had it throw items instead of placing the block once a few weeks ago...

commented

Damn, I thought I fixed that bug like ages ago. Thanks for the good report.

commented

They work here?
2016-06-19_02 28 36

commented

Remember, cake can only be placed on a solid material.

commented

It's on a solid grass block. I've taken screen shots of the setup. Could it have something to do with Pam's Harvest craft cake?

cake_1
cake_2
cake_3
cake_4
cake_5

commented

Unfortunately, this is a vanilla issue. I call canPlaceBlockAt to check if it's placeable. BlockCake only accepts solid undergrounds, and grass is not solid technically :(

You can place the cake yourself by placing it from your inventory, but that is due to a inconsistency in the vanilla code.

I could special case it, but then I'd have to special case everything.

commented

Hmm, it works on stone but not grass O_O