excessive block updates caused by ExternalStorage
tomevoll opened this issue ยท 3 comments
May want to change the code a bit so if no inventory can accept the item dont pull it out of the storage.
Im getting massive amount of blockupdates and excessive network trafic caused by items being pulled out then inserted back again when all targets are full
I won't fix the root cause of this issue, but I will do another fix that should compensate this.
Will fix this by NOT sending GUI-only data when not needed.