Refined Storage

Refined Storage

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Grid crash

Inny78 opened this issue · 6 comments

commented

Issue description: I just made a copper cable from Industrialcraft² and suddenly crashed. The interesting part is that the log point to Refined Storage:

Caused by: java.lang.NullPointerException
at com.raoulvdberge.refinedstorage.gui.grid.GuiGrid.func_73864_a(GuiGrid.java:541)
(full log below)
Even after removing IC², I can't go back to my world.

Version (make sure you are on the latest version before reporting):

  • Minecraft: 1.12.0
  • Forge: 1.12-14.21.1.2443
  • Refined Storage: 1.5.14

Does this issue occur on a server? [yes/no] no

If a (crash)log is relevant for this issue, link it here:

https://pastebin.com/Exufw9v1

commented

That doesn't make sense. The stacktrace points to grid gui code, that means you can still open your world perfectly fine...

commented

Here's what happens when I try to enter:

Description: Exception in server tick loop
java.lang.NoSuchMethodError: net.minecraftforge.fml.relauncher.ReflectionHelper.findMethod(Ljava/lang/Class;Ljava/lang/Object;[Ljava/lang/String;[Ljava/lang/Class;)Ljava/lang/reflect/Method;
at moze_intel.projecte.utils.ReflectionHelper.(ReflectionHelper.java:56)
at moze_intel.projecte.utils.PlayerHelper.updateScore(PlayerHelper.java:185)
at moze_intel.projecte.events.PlayerEvents.playerConnect(PlayerEvents.java:101)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_49_PlayerEvents_playerConnect_PlayerLoggedInEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:179)
at net.minecraftforge.fml.common.FMLCommonHandler.firePlayerLoggedIn(FMLCommonHandler.java:573)
etc.

commented

That is a ProjectE crash, why do you think that is relevant to RS?

commented

You are kinda confusing me now. Your title says you can't open your world, and you link a non-worldstart crash in your start post.

And now, you post a ProjectE crash...

commented

Uh, sorry. Looks like removing IC² solved the bug, but adding ProjectE added a new one. Removal of this one made me enter the world again. Now let's see if I can reproduce the crash.

commented

No. No crash this time. Well, that was confusing.