Crafting with multiple fluids only works with special tanks.
Darkere opened this issue ยท 3 comments
Issue description:
When trying to autocraft something that requires multiple Fluids only one of the fluids gets inserted unless the accepting machine is able to accept multiple Fluids at once.
What happens:
Autocrafting gets stuck when trying to craft with multiple fluids.
What you expected to happen:
First, one fluid gets inserted, then the other afterwards.
Steps to reproduce:
- Make a pattern that uses multiple fluids. (Molten Dawnstone in my case it uses Molten Copper and Gold)
- Setup the crafter looking at a tank.
- Craft
...
Additional Comments
The Craft also is very slow due to the fact that it stalls for a bit whenever it cannot insert the fluid.
The only solution I found is using a tank that accepts multiple liquids. A tinker's smeltery was the only thing I could think of.
On version 1.6.4 where I initially encountered this, the complete system would get reset when it encountered this issue.
Version (make sure you are on the latest version before reporting):
- Minecraft: 1.12.2
- Forge:2760
- Refined Storage: 1.6.6-300 ( from jenkins).
Does this issue occur on a server? [yes/no]
yes
But isn't that the fault of the mod? Most fluid tanks only support 1 fluid at a time. I can't do anything about that.
Kind of yeah, the embers alloy mixer needs the gold in one side and the copper on another. That means I already have to use a different tank as a buffer and then sort the fluid later.
The idea is that RS would insert one fluid and then waits until I empty the tank while it is unable to insert the other. Instead of what it currently does, where if a fluid cannot be inserted it will just be skipped.
This allows working around the issue outside of RS.