Destructors not being linked correctly to RS networks.
xxMattewxx opened this issue ยท 1 comments
Issue description:
Before getting my crash (problem has been posted in a separate issue), I was unable to add destructors to the network, even though they were all connected.
What happens:
Inserting a lot of destructors do not work, you have to insert them either one-by-one or in small amounts.
What you expected to happen:
Adding destructors to work correctly.
Steps to reproduce:
- Make a long array of connected destructors (in my case it was around 64 destructors)
- Link these destructors to a RS network (in my case, I used a cable).
- Destructors should not work at all in this step (they won't be breaking any block, I mean.)
Version (make sure you are on the latest version before reporting):
- Minecraft: 1.12.2
- Forge: 14.23.5.2815
- Refined Storage: 1.6.12
Does this issue occur on a server? [yes/no] not tested.
I believe it has a connection to the #2221 issue. Maybe breaking the destructors that were not correctly linked causes the crash? I'll look into that soon when I have time.