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Items have wrong quantities and "Lock up"
enderface36 opened this issue · 5 comments
EDIT
everything in this issue also applies to fluids
Issue description:
Items inserted into storage system in any way will have weird numbers (often multiples of 8) and often cant be retrieved after inserting them.
What happens:
lets say I put 64 cobblestone in a crafting grid. The grid will say I have 8 cobblestone and the cobblestone cant be retrieved after.
What you expected to happen:
I expected to get 64 cobblestone on screen and be able to take 64 cobblestone back out.
Steps to reproduce:
- build RS system.
- Insert item.
- close grid.
- Re-enter grid and see your wacky numbers and vanished items.
Version (make sure you are on the latest version before reporting):
- Minecraft: 1.15.2
- Forge: 31.1.37
- Refined Storage: 1.8.1
Does this issue occur on a server? [yes/no]
If a (crash)log is relevant for this issue, link it here:
The issue occurs when i store them in a wireless terminal or crafting grid
…On Mon, Apr 6, 2020 at 6:04 AM Darkere ***@***.***> wrote:
What are you storing your items in?
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disks
…On Mon, Apr 6, 2020 at 11:25 AM Darkere ***@***.***> wrote:
I meant what the items are stored in. Inside a chest or in disks...
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