Refined Storage

Refined Storage

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[1.12.2][1.6.16] Instrument usage in craft breaks autocrafting

Heimdell opened this issue ยท 1 comments

commented

Issue description:

If an instrument is used in craft, then crafter will search for one with the same damage.

What happens:

Crafter only uses pristine instrument in craft. Also, it requires 1 instrument PER OPERATION, despite it lasting a bit lot longer then one use.

What you expected to happen:

I expect it to see the instrument as if it was a stack with the quantity equal to its hit points unless it is used in a processing recipe.

I also expect crafter to not ignore instrument after a single point of damage was received by it.

Steps to reproduce:

(Draw plate is an instrument with 512 uses)

  1. Install ProjectRed Base and ProjectRed Core
  2. Set up recipe: (copper ingots + draw plate) -> copper wire.
  3. Put one draw plate and 64 copper ingots.
  4. Attempt to craft 64 copper wires.
  5. Observe that 63 draw plates are missing and 1 available.
  6. Craft 1 copper wire.
  7. Attempt to craft 63 copper wires.
  8. Observe that 63 draw plates are missing and 0 available.
  9. Re-enter inventory grid and observe that draw plate is there, but it has 511 out of 512 durability.

Version (make sure you are on the latest version before reporting):

  • Minecraft: 1.12.2
  • Forge: 14.23.5.2847
  • Refined Storage: 1.6.16
  • Thermal Foundation: 2.6.7.1
  • Thermal Innovation: 0.3.6.1
  • Project Red *: 4.9.4.120

Workaround

The ProjectRed autocrafting table with an instrument pre-loaded and a plan in can be used, with said instrument blacklisted in the importer.

I didn't manage to make it restock the instrument. How do I do it?

Does this issue occur on a server? Yes.

commented

Use an exporter with a crafting upgrade to stock the instrument.

Auto crafting not working with reusable items is known.