Crafting is not remembering recipe and duplicating resources
shanekremer opened this issue ยท 13 comments
Issue description: Crafting recipes aren't staying in the crafting grid. Not taking resources out correctly.
What happens:
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Using the wireless crafting grid, put in a recipe, Oak Chest, for example. Pull out 1 chest. Now you can't pull out anymore, even though the recipe is correct. You have to reset the recipe to do it again.
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Shift + clicking will give you a stack of chests, but it won't deplete any resources from the system.
This only started happening on updating to RF 1.8.7
Here is the custom modpack I'm using: https://www.curseforge.com/minecraft/modpacks/noobville/files/all
What you expected to happen:
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The oak chest is still shown on the right and able to be pulled out.
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Resources in the system are depleted to make the items
Steps to reproduce:
- Open wireless crafting grid
- Craft something (anything)
- Single-click to pull out one item
3a. Shift + click to pull out a stack
...
Version (make sure you are on the latest version before reporting):
- Minecraft: 1.15.2
- Forge: 31.2.29
- Refined Storage: 1.8.7
Does this issue occur on a server? [yes/no]
Yes
If a (crash)log is relevant for this issue, link it here:
Posted some images of the bug here:
https://imgur.com/a/BfTZRos
[pastebin/gist/etc link here]
Does the same happen in a stationary crafting grid? Or only in the wireless crafting grid?
That doesn't make sense. RS add-ons should use the RS crafting grid behavior. So if RS updates it's logic, RSA would also be fixed. Also, RSA didn't get an update in a while. The last update is from before your fixes @Darkere
Well the Crafting Grid blocks works as intended while the wireless crafting grid dupes things...
The error doesn't quite seem the same as the one reported... Weren't there API changes in commit?
Do you have the time to look at it? I would need to set up a workspace for addons first.