Wireless Grid voiding stacked items if the pattern slots contain blood magic orb
GodlyIdea opened this issue ยท 1 comments
Issue description:
Opened RS wireless grafting grid.
Filled recipe from JEI (can be manual too) that contained Blood Orb.
Added some items to recipe manually.
Closed the terminal to get some other items.
What happens:
After reopening the wireless grid the extra items were gone. (Those weren't put back to the RS storage)
What you expected to happen:
Extra items stay in the grid.
(With no valid recipe extra items stay there even if the Blood Orb is in the grid)
Steps to reproduce:
- Have RS setup with wireless grid.
- Open up wireless grid.
- Put any valid recipe for Blood Magic that contain(s) Blood Orb(s) to the grid but don't craft the item.
- Add more items to slots that can hold more than 1.
- Close the wireless grid.
- Open it again and the stacked items are gone.
Version (make sure you are on the latest version before reporting):
- Minecraft: 1.16.5
- Forge: 36.1.31
- Refined Storage: 1.9.13
(Enigmatica 6 modpack)
Does this issue occur on a server? [yes/no]
Yes.
If a (crash)log is relevant for this issue, link it here:
Doesn't cause a crash.