feature request range upgrades usable in constructor/deconstructor
ilordnightmarei opened this issue ยท 3 comments
Issue description:add range upgrades to constructor/deconstructor to add farther reach for automating possible treefarm automation
What happens: add 1 range upgrade adds range to constructor/deconstructor by couple blocks
ad of course power usage increases
What you expected to happen: range increased by x factor in front of constructor/deconstructor
a toggle button for rectangle mode and line mode using straight or cube mode in front of constructor/deconstructor but ether is fine my idea wold be the size of the area increases with upgrade amout so if a cube then it make a 3 by 3 cube on 1 upgrade and if line it wold do a 3 by 1 line
line mode wold be <=constructor /deconstructor x=range break area for line mode example: {<xxx}
Steps to reproduce:
1.place upgrade in constructor/deconstructor
2.profit
3.
...
Version (Make sure you are on the latest version before reporting):
- Minecraft: 1.10.2
- Forge:na
- Refined Storage:na
Does this issue occur on a server? [yes/no]
If a (crash)log is relevant for this issue, link it here:
[pastebin/gist/etc link here]
How would the range increase? In a rectangular area, straight in front of the con/destructor, ..?
hmm id have to say a toggle button for rectangle mode and line mode using straight or cube mode in front of constructor/deconstructor but ether is fine my idea wold be the size of the area increases with upgrade amout so if a cube then it make a 3 by 3 cube on 1 upgrade and if line it wold do a 3 by 1 line
line mode wold be <=constructor /deconstructor x=range break area for line mode example: {<xxx}