Importer can't import fluids if target machine have fluid in input slot
mk0003 opened this issue ยท 1 comments
Describe the bug
I am trying to automate GregTech Modern Chemical Reactor but RS only imports fluids when there is no fluid in the input slots:
Autocrafting gets stuck because of this.
How can we reproduce this bug or crash?
- Place a chemical reactor and give it energy (for example steam turbine generator).
- Put a crafter on it and set recipe for salt water or any recipe that uses any fluid and outputs any fluid.
- Connect importer to import fluid output.
- Request at least 2 set of output fluid.
- You will see until all input fluids used it will not import any fluid from the output side.
What Minecraft version is this happening on?
Minecraft 1.20.1
What Forge version is this happening on?
47.2.23
What Refined Storage version is this happening on?
1.12.4
Relevant log output
https://gist.githubusercontent.com/mk0003/71a0b9a3f49b31ebd529930625f5b253/raw/f2caac81448b7eb9a98fc22085755f8a9a40e9a9/latest.log