Make reusable items get auto-replaced if possible when crafting
Nodrance opened this issue ยท 0 comments
Describe your enhancement
Currently, if you craft a cake in a crafting grid and have way more ingredients in storage, all the other ingredients will be refilled, so you'll be able to craft another, except the milk. It will just keep the bucket there. My proposal is simple. If, after a craft, the items left are entirely different items from what was there before (ie empty bucket vs milk bucket, not empty battery vs full battery), and refills exist in storage, they will be sent to storage and replaced, allowing you to continue crafting. This could optionally interrupt a shift click.