Autocrafting efficiency
pagameba opened this issue ยท 4 comments
Issue description:
Autocrafting could be more efficient when a recipe has a dependency on multiples of another autocrafted component. My use case is with Mekanism induction cells. The basic tier requires 4 energy tablets. These get crafted one after the other rather than 4 simultaneously. If I manually request 4 tablets, they get made simultaneously.
What happens:
Multiple identical components of a crafting recipe get crafted sequentially rather than simultaneously.
What you expected to happen:
They would be crafted simultaneously.
Steps to reproduce:
- set up the recipes for a mekanism basic induction cell
- request one
- the energy tablets get made one after the other rather than simultaneously
...
Version (Make sure you are on the latest version before reporting):
- Minecraft: 1.10.2
- Forge: 12.18.0.2010
- Refined Storage: 1.1.3
Does this issue occur on a server? [yes/no]
yes
If a (crash)log is relevant for this issue, link it here:
[pastebin/gist/etc link here]
Could you share a screenshot of your setup? Cause there shouldn't be a difference. The crafting speed is based upon the amount of speed upgrades in a the crafter holding the pattern. Also autocrafting is completly reworked in 1.2. You might want to try out the beta (bugs may occur so take backups)