[1.2 Beta 4] Crashing on world load (maybe from an overloaded system)
Opened this issue · 7 comments
Issue description:
I had requested an ultimate induction provider to be crafted. A very very large recipe with tonnes of recursion. It was making loads of the simple components and I was just babysitting it to make sure everything was Ok. I noticed my importer was being too slow so I requested 4 speed upgrades for it and installed them. Re-opened the machine and crashed.
Previous to that I had noticed that inside the GUI was very laggy for some reason and just generally performance was somewhat less.
Update!:
I crash 2 seconds after loading the world now :(
What happens:
Well, I crashed :P
What you expected to happen:
To not crash
Steps to reproduce:
Honestly not sure how to reproduce this
Version (Make sure you are on the latest version before reporting):
- Minecraft: 1.10.2
- Forge: 1.10.2-12.18.2.2098
- Refined Storage: 1.2 beta 4
Does this issue occur on a server? [yes/no]
If a (crash)log is relevant for this issue, link it here:
http://pastebin.com/BW5QTxR4 -- Just the crash
http://pastebin.com/ctz0WrAn --The game output from when I logged in to when it crashed (includes crash log)
Looking at what the crash says is it just that I overloaded your autocrafting system? I'm guessing it's reached a point where so much is going on it crashes?
You didn't overload it. But it seems like something did go wrong somewhere. I added an extra check, so it shouldn't happen again. Beta5 should be out soon™.
I have beta 5 installed but I still crash :(
Seems to be the same crash log but I'll link it anyway
http://pastebin.com/XYYM0Ypy
Unsure if this means you didn't fix it or it is fixed but I need to restore from a backup
Related to #556