Client Lag occurs when RS is tied to a power setup that is browning out
mahldcat opened this issue ยท 1 comments
Issue description: Client Lag occurs when RS is in a brown out scenario (power is consumed more quickly than you can produce)
What happens:
When there is a sever power spike, and the power storage fully drains, the RS controller/grids etc will trigger on and off rapidly causing client lag. If I move out of range of the RS system, the lag goes away
As this was also on a server, I had the admins watch to see if there was server side performance (there was nothing to note)....
What you expected to happen:
In this case some sort of detection to see if the RS system is "flapping?" and then not switch the visual cues?
Steps to reproduce:
Setup assumes you also have enderio along with RS.
- Setup a powergen + capacitor setup + RS system such that you produce only slightly more than you consume.
- Set the RS controller so it is disabled when it gets a redstone signal, and attach a lever to it (turned off)...controller should still be active
- setup about 8-10 smelteries/sag mills on the system (with the highest capacitors on it), and load them up so they continually operate.
- Attach them to your power grid
- Navigate back to your RS area....
- You should see the RS controller turn on and off VERY rapidly, and the game client will lag
- Flip the controller lever to disable the RS controller
- Now the client lag should go away...
...
Version (Make sure you are on the latest version before reporting):
- Minecraft: 1.10.2
- Forge: 12.18.3.2185
- Refined Storage: 1.2.12
Does this issue occur on a server? yes, but it does not cause server lag (that we could tell)
If a (crash)log is relevant for this issue, link it here:
[pastebin/gist/etc link here]
Duplicate of #566