Doctor Who - Regeneration

Doctor Who - Regeneration

318k Downloads

Animation bugs

HoldYourWaffle opened this issue ยท 2 comments

commented

Encountered some bugs with the animation effect, can't fix them myself however as I suck at anything GL/rendering related.

  • Some things are rendered on top the the effect including: water, smoke particles, slimes and some other mobs (not all though)
  • The effect "turns solid" if fire spawns (probably with other light sources too)
  • When wearing armor, once the player itself starts glowing the glow goes through the leggings
  • If possible we shouldn't render the items in the hands of the player while it's regenerating. This is isn't exactly a bug but it looks kind of silly
  • There's a lot of lag when you get killed during your regeneration. Shift+F3 menu shows that it's the gameRenderer that causes it, could it be that some kind of renderer from us is still being run? (Seems unlikely though)
  • The animation is reduced to a broken piece of nothingness when using shaders. It doesn't matter what shader, as long as you use shaders the animation breaks
commented
  • Can't really be fixed, it basically has to render as a layer and layers render at the same time as the player.
  • Can fix, know how
  • Can fix, know how
  • Can fix, know how
  • I don't have this
  • I don't really care about shaders
commented

The game rendering issue isn't consistent it's very weird and unpredictable. I have literally no idea what causes it other than that it is this mod and sometimes when you get killed mid-regen.

Bummer about the shaders as I can't fix it myself ๐Ÿ˜… Any idea what it could be so I could try to take a look and fix it?