[Suggestion] Impactful and animated Arch usage?
Darkmega18 opened this issue ยท 1 comments
(split off from my big bug and gripe issue post)
I love the effect of the Arch when you're standing on a powered block, However would it be possible if you render something in first person around the player's hand also to indicate that is happening also and perhaps add an animation when you're transferring?
Something like locking the camera like you do with regens and zapping the player in 3rd person for a bit while they're clutching their head like that to replicate the pain the doctor.
Then after a few seconds zooming in real close to the face like they do in the dalek mod's regeneration animation for a moment as it finishes to show the skin changing from the archs rewriting and afterwards inflicting a short nausea/slowness once you've been arched completely? The item could also be thrown onto the ground infront of you also when done.
Possibly also let the player choose who they're genetically disguised as in the gui and with permissions in the config, apply a nickname change even? yeah. could be fun to screw around with and for roleplay on servers who knows. ;)
Also, when converting back to a persona in an item can you make it so that it detects that you're holding the item and appears the Arch gui again but slightly different where you can simply hit a button and it'll shower you in your regeneration light temporarily and switch you back?
Since I remember in the episode whenever the watch got opened a beam of regeneration/timelord light would shoot out of it. It'd be a nice short effect like when taking energy from bio containers, but shining from the item in the player's hand back towards their face and there would be the ringing/ticking sound from when open take regens from the watches which comes back and you'd return to normal the genes, name etc stored on the item, and well, the arch skin and name change would get removed.