[BUG] "-1" regenerations
Shazuli opened this issue ยท 2 comments
Describe the bug
When you start a regeneration you can momentarily delay it with punching as usual, but if you store all your remaining regeneration inside the watch and then proceeds with the regeneration the "Remaining Regeneration" value goes to negative.
Expected behavior
You shouldn't have negative regenerations.
Screenshots
Wasn't able to convert it to a Gif under 10MBs so going to add a link to the video from a different site.
Additional context
Umm, the easiest way to solve this would be to disable the player from being able to store while they are regenerating.
This will be a easy fix, dunno how it got past me to begin with, thanks for reporting!