Regions Unexplored (forge/fabric)

Regions Unexplored (forge/fabric)

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Generated brimwood leaves are set to `persistent = true` and cannot decay

saltyseadoggo opened this issue ยท 2 comments

commented

Describe the bug
The leaves on brimwood trees, both naturally generated and grown via saplings, have their persistent blockstate set to true, and thus, their leaves cannot decay. This makes them annoying to deal with in survival mode, as you have to break all the leaves manually. It also makes brimwood trees incompatible with Thermal Expansion's tree extractor if you were to make a custom recipe to let it extract fluid from them, as the tree extractor checks for leaves with persistent = false to determine if a tree is naturally generated or not.

Crash Logs
latest.log

How To Reproduce

  • Create new world with Regions Unexplored and Terrablender loaded.
  • Go to the Nether and find an Infernal Holt biome.
  • Look at the brimwood leaves and press F3.
  • Note the persistent blockstate being set to true.
  • Break the tree's logs.
  • Note that the leaves do not decay after any amount of time.

Version
Minecraft Version: 1.19.2

Modloader Version: Forge 43.2.8

Mod Version: 0.5.3

Screenshots
2023-11-10_12 28 56

commented

this was intentional as the trees would get cut off by overhangs above, causing mass leaf decay. I will make them non persistent when I get around to rewriting the trees feature.

commented

pinning for future use for fix as the entire feature needs to be remade