Bug Report/Compatibility/Suggestion
grugsy opened this issue ยท 2 comments
this happens cause prismarite crystals use the translucent render type.
sadly that compat would need to be added on the shaders side. because of how shaders work it needs to be added to the block properties in the shaderpack, which cant be done on the mod side
I understand now what the problem is with Complimentary not being able to reflect translucent blocks. I did have a question however, about how to differentiate the colors of the prismarite crystals when adding them to block.properties to make their light/tint the color of the crystal.