
[Suggestion] XP scaling change for relic leveling
Mieridduryn opened this issue ยท 1 comments
It's bugged me, for a while, that leveling up one of my relics costs a lot more total experience when I'm at a higher XP level.
If I spend 10 levels to level up a relic when I am at level 10, it will bring me down to level 0 - costing me 160 XP.
If I spend 10 levels to level up a relic when I am at level 50, it will bring me down to level 40 - which costs a whopping 2425 XP.
Could this be changed to be more fair to players at higher levels? Rerolling stats has the same problem. I have drained myself from level 70 or so without paying attention before.