[Request] Mod support for mob drops
Shahelion opened this issue ยท 4 comments
Slime Pearl:
Tinkers Construct slimes
Twilight Forest slime beetles
Lycanite's Mobs: (Not suggesting ALL listed mobs drop the specified item, just that those are good candidates)
Zombie Heart:
-Ghoul Zombie
-Crypt Zombie
-Geist
Molten Core:
-Ignibus Drake
-Afrit
-Lobber
Bat Wing:
-Epion
-Remobra
-Manticore
Frozen Core:
-Wendigo
-Arix
-Serpix
Chelicerae:
-Lurker
-Eyewig
-Calpod
-Tarantula
I think it'd be more viable to have a config of some kind to control which mobs drop what ingredient. I have noticed that if a mob-added mod inherits the loot pool from a vanilla mob which drops a Reliquary ingredient, that mob-added mod seems to drop the Reliquary ingredient as well. For completely new mobs, though, something like this would be a godsend.
Configurable control would be ideal for this in my opinion - since there are quite a few mods which add mobs in some way, and if it were configurable on a per-pack/user basis, people could just change or add what they need to happen.
In the meantime, there are probably other mods available which allow you to customize what a mob drops on an individual basis.
If you're on 1.12.2, you could try the following for adding your own mob drops to things(found via a quick CurseForge search):
https://minecraft.curseforge.com/projects/knob-control -> seems to have many modular functions, including mob drops
https://minecraft.curseforge.com/projects/mob-drops -> a simple utility that handles mob drops specifically
https://minecraft.curseforge.com/projects/in-control -> probably has a higher learning curve, but you can do a lot with it, like weird specific conditions for a certain kind of item to drop.
Disclaimer: I have not actually used any of these other than In Control at any point in time, so your mileage may vary.
Either way, how do you even find out what entity name to use for configs? Every mod seems to be different.
If you have CraftTweaker 2 installed, you can run the following command and then check the crafttweaker.log file for a list of all currently registered entities in your game.
/ct entities